Saturday 25 February 2012

PLANNING: Location Pt. 2

Below you can find some shots from the first day of filming on location, with an explanation of each as to why we used this area.

 This is the derelict alleyway that the girl shows through her handcam shots. It is a perfect place as it has abandoned feeling to it, with old boxes and random debris lying around.
The red door here connotes the idea of an emergency, and also stands out, sort of highlighting the way the character needs to go. The idea of using this door came because of inspiration from a computer game, Mirror's Edge, in which the locations the character needs to go are highlighted in red.
This alleyway is also connected to the above photo.






 The staircase here, being wooden and not seemingly too decorated, gives another connotation of abandonment or an eerie, not quite right atmosphere. This was used to show the girl reaching her saferoom, using match-on-action to show her running up it.
 This shot is of the office in which the character uses as her saferoom. It is quite "lived in" and messy, giving a feeling of lack of time for organisation. We used it also because it is very normal, and could subvert the idea of terror for a short while. It gives a connotation of someone with a chaotic life whizzing in and out of the room without much care for it's state.

Tuesday 21 February 2012

PLANNING: Location

The image below is a print screened shot from Google Maps showing the location of where we are filming, from overhead. The black arrow at the side indicates where the female character who films from the POV shots, will flee/run. The location has been rebuilt since the last Google Maps update so I will also be blogging photographs of the location on the day of filming.

PLANNING: Production Splash

To help with the planning of our production splash ideas, I deconstructed two famous production logos, 20th Century Fox and Paramount. These can be seen on the Slideshow beneath. Doing so allowed me to see how different companies made their logos seem important or memorable.



The next file is our production splash. There is the original image and the coloured image, then the final product that we will use, without any sound added as of yet. It will hopefully be of better quality on the final product. There is also a deconstruction of the coloured image to show why we did what we did!

This is the original drawing, drawn by Imogen Ewbank, as recruited by our directing team. The deconstruction below shows why we chose what we wanted to do.
This is the final coloured drawing, coloured using the open-source software, GIMP.



 The deconstruction gives a basic example of the reasons why we chose to make our logo look this way and what we want to show the viewers of our film.










  This is the final logo, without the music added yet.

Sunday 19 February 2012

PLANNING: Shooting Schedule

We decided to categorise our shooting schedule by scene rather than shot, because the actors would understand this more easily. It is simple and seems short, but can be expanded if deadlines are not hit.



Scene
Actors Needed
Where?
When?
Costume/Props
Running scene (1st) inc. credit shots
Ella & Katie
Jimmy’s End
25th Feb
Normal teenage clothing, baseball bat?
Desk/Writing scene
Ella/Katie
Jimmy’s End
26th Feb
Normal teenage clothing, baseball bat?, paper, pen, desk, chair?, knife (or faux knife)
Two guys indoor scene
Ed Roberts,Sam Van-Besouw,
Jimmy’s End
3rd March
Normal teenage clothing, knife (or faux knife), baseball bat
Fight scene zombie and guys, inc. Credit shots and final shot.
Ed Roberts, Sam Van-Besouw,
Jimmy’s End
3rd March
Normal teenage clothing, knife (or faux knife), baseball bat,  makeup for zombie, torn or old clothes but still regular (for zombie).
Voiceover
Ella/Katie
Quiet room or Radio Box.
7th March (subject to change).
N/A

Friday 10 February 2012

PLANNING: Storyboard

The storyboards shown below are the final versions, after about 3 drafts. They show what we plan to do to create an effective and realistic first 2 minutes, and we will try to keep within that concept idea if possible. Our final piece may vary slightly from what we have planned but the basis will still be the same. We hope to have storyboarded over 2 minutes of footage, so there will be a backup if necessary. The storyboards are numbered in the top corner to show the order of them.